The black gulch.
Dark souls ii the gutter.
While facing it turn by 180 degrees and jump to the very bottom.
Its lore is reminiscent of the valley of defilement from demon s souls and aesthetically it is an amalgam of that world and blighttown from dark souls the statues will shoot poison darts at the player.
The bug is believed to possibly be an unwanted experiment which was cast away after there was no use for it anymore.
It is very similar in appearance to blighttown from dark souls.
The gutter is a location in dark souls 2 a forsaken area of darkness and poison where things are abandoned and since forgotten.
From the spot marked on the map you can jump down over the ledges thanks to which you will get to another platform.
Trash filth criminals undead whatever the hell is getting thrown down there.
This area is characterized.
The gutter is a transitional zone in dark souls 2 between majula and the black gulch the gulch underwent significant changes in the scholar of the first sin expansion.
Resting at a fireplace will regenerate enemies but not shattered statues so don t be afraid to do several hit and return runs to the initial fireplace shattering as many statues as possible each time to.
The gutter is a location in dark souls ii.
The black gulch is a location in dark souls 2 a dark poisonous cave far beneath majula which houses several monstrous abominations and the rotten one key thing to note.
Starting with the spot where you obtained the black firebomb climb down the ladder.
You re basically murdering an unwanted orphan.
All manner of terrible things must have been cast into the gutter in majula forming a settlement of filth and chaos forgotten key is a key item in dark souls 2.
On the right you will notice a small.
Basically the gutter is where all unwanted things go.
Scholar of the first sin.